This report details the worldwide room-based video devices market during Q3 2024. It provides detailed statistics on meeting room endpoint systems.
The Collab Collective assembled the analysis by collecting data directly from vendors or deriving estimates using relevant information such as previous shipment reports, data from associated products, in-person briefings, and publicly available information.
The Collab Collective segments the room video conferencing market into the following product segments:
This report offers quarterly revenue and unit results, an analysis of the different product segments and historical trends, and vendor rankings for the current quarter. It also includes regional views of the data as follows:
This report draws upon estimated or reported revenue and unit sales from Cisco, Poly, Huawei, Logitech, Neat, Jabra GN, Aver, Lenovo, Barco, Huddly, Kedacom, Yealink, and Crestron, as well as other video conferencing vendors.
In Q3 2024, the Room-based Video Devices market demonstrated both resilience and ongoing transformation, with revenue reaching $837.7M. While this represents a 2% decrease from Q2 2024's $856.0M, the market showed substantial year-over-year growth of 11% compared to Q3 2023, indicating underlying strength despite seasonal patterns.
The quarter was marked by significant shifts in vendor strategies and product mix. Notable trends included the continued migration toward appliance-based solutions, with some major vendors accelerating their transition from BYOD/PC-based offerings to integrated appliance solutions. Additionally, market dynamics reflected evolving customer preferences, with some demand shifting between BYOD and PC-based solutions.
Regionally, market performance varied significantly:
Q3 2024 revealed notable shifts across product categories:
Unit shipments in Q3 2024 reached 320,731, down 3% from Q2 but showing solid 11% growth year-over-year. Appliance-based solutions led unit sales with 184,110 units, representing 12% growth from Q2 and demonstrating continued strong demand for integrated video conferencing systems.
The Q3 2024 market performance reflects several key trends:
These trends emerge against a backdrop of market maturity, where organizations are increasingly focused on optimizing their video collaboration investments while adapting to evolving workplace requirements.
Q3 2024 Worldwide Room-based Video Devices Revenue, Units, and ASPs by Product Segment
Revenue ($M) |
Units (Actual) |
ASPs |
|
Appliance-based solution |
$555.6 |
184,110 |
$3,018 |
Personal Appliance-based solution |
$21.6 |
8,190 |
$2,638 |
PC-based solution |
$167.8 |
50,911 |
$3,296 |
Room BYOD |
$92.7 |
77,518 |
$1,196 |
TOTAL |
$837.7 |
320,731 |
Source: The Collab Collective, November 2024
The video conferencing devices market in Q3 2024 presents an evolving landscape of opportunities and challenges for manufacturers. While the 2% quarter-over-quarter decline reflects typical seasonality, the 11% year-over-year growth demonstrates sustained market strength. This growth is particularly noteworthy given ongoing economic uncertainties and significant shifts in vendor strategies.
The Q3 performance suggests a market that has moved beyond post-pandemic adjustments to a more mature phase, characterized by strategic product portfolio decisions and evolving customer preferences. While appliance-based solutions have strengthened their position to 66% of total revenue, the market continues to demonstrate the importance of maintaining diverse product portfolios to address varying customer needs and use cases.
Current market conditions suggest several key considerations for vendors:
As we look ahead to 2025, several trends are likely to shape the market:
Success in this evolving landscape will require manufacturers to make clear strategic choices about their product portfolios, particularly given the strengthening position of appliance-based solutions. However, differentiation in the appliance-based segment is increasingly challenging as platform providers tighten certification requirements and standardize feature sets. While the overall market remains fragmented, these dynamics may create pressure for consolidation over time, especially for vendors seeking to maintain competitive scale and development resources.
Room-based Video Devices Revenue by Endpoint Segment – Q3 2024
Revenue ($M) |
Q/Q Growth |
Y/Y Growth |
|
Appliance-based solution |
$555.6 |
6% |
25% |
Personal Appliance-based solution |
$21.6 |
49% |
3% |
PC-based solution |
$167.8 |
-22% |
-12% |
Room BYOD |
$92.7 |
-11% |
-4% |
TOTAL |
$837.7 |
-2% |
11% |
Source: The Collab Collective, November 2024
Below is a detailed breakdown of revenue and units for Q3 2024:
Regional Revenue Split – By Room Endpoint Type – Q3 2024
Revenue ($M) |
Total Sales |
N. America |
EMEA |
APAC |
CALA |
Appliance-based solution |
$555.6 |
$202.1 |
$143.6 |
$187.5 |
$22.4 |
Personal Appliance-based solution |
$21.6 |
$13.6 |
$4.6 |
$3.0 |
$.5 |
PC-based solution |
$167.8 |
$65.7 |
$58.9 |
$37.5 |
$5.7 |
Room BYOD |
$92.7 |
$40.3 |
$37.4 |
$13.5 |
$1.5 |
TOTAL |
$837.7 |
$321.6 |
$244.5 |
$241.5 |
$30.0 |
Source: The Collab Collective, November 2024
Regional Unit Split – By Room Endpoint Type – Q3 2024
Units (Actual Number) |
Total Sales |
N. America |
EMEA |
APAC |
CALA |
Appliance-based solution |
184,110 |
64,617 |
53,789 |
58,679 |
7,026 |
Personal Appliance-based solution |
8,190 |
4,992 |
1,814 |
1,166 |
218 |
PC-based solution |
50,911 |
19,985 |
17,803 |
11,436 |
1,687 |
Room BYOD |
77,518 |
32,064 |
31,543 |
11,973 |
1,939 |
TOTAL |
320,731 |
121,658 |
104,949 |
83,254 |
10,870 |
Source: The Collab Collective, November 2024
Top of Form
The Q3 2024 market distribution for room-based video devices shows notable shifts from the previous quarter:
Room-based Video Devices Revenue and Units by Product Segment – Q3 2024
Source: The Collab Collective, November 2024
The ASP changes from Q2 to Q3 2024 reveal important shifts in pricing dynamics across segments:
WW ASP Changes in Relationship to Unit and Revenue Changes – Q/Q
Q/Q |
Q/Q |
|
Q/Q |
|
Appliance-based solution |
6.4% |
11.6% |
|
-4.7% |
Personal Appliance-based solution |
49.5% |
36.7% |
|
9.4% |
PC-based solution |
-22.1% |
-20.7% |
|
-1.7% |
Room BYOD |
-10.9% |
-20.0% |
|
11.4% |
Source: The Collab Collective, November 2024
The Q3 2024 data reveals significant shifts in regional market dynamics, with varying growth patterns across different areas:
Room-based Video Devices Revenue and Units by Region – Q3 2024
Source: The Collab Collective, November 2024
Room-based Video Devices Revenue by Regions – Q3 2024
All Room Endpoints |
Revenue ($M) |
Q/Q Growth |
Y/Y Growth |
North America |
$321.6 |
15% |
12% |
EMEA |
$244.5 |
-10% |
-2% |
APAC |
$241.5 |
-11% |
26% |
CALA |
$30.0 |
-3% |
28% |
Total All (WW) |
$837.7 |
-2% |
11% |
|
|||
Appliance-based Endpoints* |
Revenue ($M) |
Q/Q Growth |
Y/Y Growth |
North America |
$215.6 |
44% |
30% |
EMEA |
$148.2 |
-4% |
4% |
APAC |
$190.5 |
-9% |
37% |
CALA |
$22.8 |
3% |
39% |
Total Appliance-based Endpoints (WW) |
$577.2 |
8% |
24% |
* Appliance-based endpoints include Appliance-based Solutions and Personal Appliance-based Solutions. All Android-based systems are included in the appliance-based solutions segment.
Source: The Collab Collective, November 2024
This quarter's regional performance shows a notable shift in market balance:
These regional variations reflect different stages of market maturity, varying economic conditions, and distinct approaches to hybrid work adoption. North America's strong performance particularly stands out, suggesting successful execution of enterprise video strategies in this region.
The Q3 2024 data reveals distinct regional preferences across product segments, providing valuable insights for targeted product development and marketing strategies in the global video conferencing market.
Appliance-based Solutions
Personal Appliance-based Solutions
PC-based Solutions
Room BYOD
These shifts in regional revenue mix highlight several key trends:
Regional Revenue Mix – By Product Segment – Q3 2024
Source: The Collab Collective, November 2024
In Q3 2024, the revenue mix by product segment varied across regions, reflecting distinct market dynamics and enterprise preferences:
North America: The region continued to prioritize integrated, high-quality solutions, with Appliance-based solutions dominating the mix. PC-based solutions and Room BYOD options also held significant shares, supporting North America's diverse adoption of both premium and flexible systems.
EMEA (Europe, Middle East, and Africa): EMEA showed a balanced distribution of revenues across product categories. Appliance-based solutions maintained their lead, while PC-based solutions and Room BYOD options provided strong secondary contributions. The stable revenue mix reflects the region's maturity and steady demand across product segments.
APAC (Asia-Pacific): Appliance-based solutions overwhelmingly led the revenue mix, underscoring APAC's emphasis on dedicated and integrated setups for enterprise collaboration. Room BYOD and PC-based solutions played supporting roles, indicating their secondary importance in a market dominated by appliance systems.
CALA (Caribbean and Latin America): The CALA region presented a diverse product mix, with notable contributions from both Appliance-based and PC-based solutions. The presence of Room BYOD and Personal Appliance-based solutions signals opportunities for targeted growth in this emerging market.
Key Insights:
Product Segment Revenue Mix – By Region – Q3 2024
Source: The Collab Collective, November 2024
The Appliance-based solutions market exhibited continued strength in Q3 2024, with total revenue reaching $555.6M. This represents a 6% quarter-over-quarter (Q/Q) increase from Q2 2024 and a robust 25% year-over-year (Y/Y) growth compared to Q3 2023. These results highlight sustained enterprise investment in dedicated, high-quality video conferencing systems, despite broader market challenges.
Year-to-Date (YTD) Observations: For the first three quarters of 2024, cumulative revenue for Appliance-based solutions reached approximately $1.56B, reflecting a 12% increase compared to the same period in 2023. This growth underscores the segment’s critical role in supporting hybrid work strategies and organizational communication goals.
Overall Revenue Trends: The market’s trajectory remains positive, with a consistent upward trend observed across both quarterly revenues and the 4Q MA. The latter provides a smoothed perspective that removes seasonal fluctuations, showing steady growth over the past year. Notably:
As organizations continue to adapt their hybrid work models, the Appliance-based solutions segment benefits from strong and consistent demand. Vendors focusing on feature-rich, integrated systems that offer scalability and interoperability are well-positioned to capture further market opportunities in the coming quarters.
Quarterly Historic Revenue of Appliance-based Solutions
Source: The Collab Collective, November 2024
This section analyzes the unit shipment trends across different product segments using a multi-quarter perspective combined with the four-quarter (4Q) moving average trendline.
The Q3 2024 unit shipment trends reflect a market that continues to evolve as vendors adjust their strategies and enterprises refine their collaboration environments. Appliance-based Solutions remained the cornerstone of growth, while Personal Appliance-based Solutions showed a resurgence. In contrast, PC-based and Room BYOD solutions experienced declines, reflecting both seasonality and changing enterprise priorities.
Q3 2024 saw 184,110 units shipped for Appliance-based Solutions, representing a 12% increase from Q2 2024’s 160,299 units and a 26% year-over-year growth from Q3 2023’s 145,720 units.
Key Observations:
Quarterly Historic Shipments of Appliance-based Solutions
Source: The Collab Collective, November 2024
The Personal Appliance-based Solutions segment experienced a notable recovery in Q3 2024, with unit shipments reaching 8,190 units. This represents a 36% quarter-over-quarter (Q/Q) increase from Q2 2024's 6,012 units and a modest 3% year-over-year (Y/Y) growth compared to Q3 2023’s 7,950 units. These results indicate a renewed interest in executive-focused and small office solutions.
Key Observations:
The growth in Q3 suggests that Personal Appliance-based Solutions are regaining some momentum, driven by their appeal in targeted applications like executive setups and small meeting rooms.
Quarterly Historic Shipments of Personal Appliance-based Solutions
Source: The Collab Collective, November 2024
The PC-based Solutions segment faced headwinds in Q3 2024, with unit shipments declining to 50,911 units. This represents a 21% quarter-over-quarter (Q/Q) decrease from Q2 2024’s 64,140 units and a 12% year-over-year (Y/Y) decline from Q3 2023’s 57,920 units. These results reflect the shifting dynamics in the video conferencing market as enterprises continue to evaluate their collaboration needs.
Key Observations:
As hybrid work strategies evolve, the role of PC-based Solutions may continue to shift. This segment remains important for businesses prioritizing customizable and scalable video conferencing setups, even as overall demand trends downward.
Quarterly Historic Shipments of PC-based Solutions
Source: The Collab Collective, November 2024
The Room BYOD segment experienced continued pressure in Q3 2024, with unit shipments declining to 77,518 units. This represents a 20% quarter-over-quarter (Q/Q) decrease from Q2 2024’s 96,898 units and a 4% year-over-year (Y/Y) decline compared to Q3 2023’s 80,791 units. The ongoing contraction in this segment reflects both market maturation and shifting vendor priorities.
Key Observations:
Room BYOD solutions remain a vital part of the product mix, particularly for organizations emphasizing portability and end-user-driven setups. However, their role may continue to diminish as other segments, such as appliance-based systems, capture a greater share of the market.
Quarterly Historic Shipments of Room BYOD
Source: The Collab Collective, November 2024
The Collab Collective estimates that the following reflects a ranking of vendors by revenue for Q3 2024.
Ranking of Vendors by Total Revenue and by Region
Worldwide |
N. America |
EMEA |
APAC |
CALA |
|
#1. |
Cisco |
Cisco |
Cisco |
Huawei |
Cisco |
#2. |
Logitech |
Logitech |
Logitech |
Logitech |
Huawei |
#3. |
Huawei |
HP |
HP |
Cisco |
Yealink |
Source: The Collab Collective, November 2024
As Q3 2024 concludes, the room-based video devices market continues to reflect a balance of stabilization and transformation. Total revenue and unit shipments indicate a market adjusting to post-pandemic norms while adapting to evolving enterprise collaboration needs.
Market Recovery and Growth Trends: The Q3 results highlight a consistent recovery across major segments, with Appliance-based Solutions driving both revenue and unit growth. This aligns with Q2’s observation of Appliance-based systems as the dominant choice for enterprise collaboration. However, Q3 results further emphasize the growing gap between integrated appliance systems and other categories, as segments like Room BYOD and PC-based Solutions face mounting challenges.
Evolving Enterprise Strategies: As noted in Q2, enterprises are increasingly focused on solutions that support long-term hybrid work strategies. In Q3, this trend solidified with a clear preference for systems that deliver seamless integration, advanced features, and scalable performance. Vendors have responded by emphasizing innovation in AI-driven capabilities and sustainability, a direction that remains critical moving forward.
Shifting Product Segment Dynamics: While the Q2 report suggested potential stabilization for Personal Appliance-based Solutions, Q3 results demonstrate a modest recovery in this segment, driven by renewed interest in executive setups. Conversely, Room BYOD has continued its downward trajectory, reflecting an accelerated shift away from user-driven setups toward more integrated alternatives.
Regional Performance Divergence: Q2 highlighted the importance of tailored regional strategies, and Q3 reinforces this observation. While North America maintained its leadership in revenue and adoption rates, APAC's mixed results and CALA's consistent growth underline the need for nuanced approaches across diverse markets. EMEA’s slight year-over-year decline reflects a maturing market, with growth increasingly reliant on targeted investments and differentiation.
Looking Ahead: The outlook for the room-based video devices market remains cautiously optimistic. Key themes for the coming quarters include:
Craig Durr is the Chief Analyst and Founder of The Collab Collective, an industry analyst firm focused on workplace collaboration and communication. Through his work as an analyst, researcher, and keynote speaker, Craig has developed deep insight into the services, technologies, and devices that empower seamless connections between businesses, employees, and customers.
His expertise encompasses comprehensive market analysis, sizing projections, product evaluations, emerging trends, and end-user and buyer expectations. He has been a featured speaker in the US, India, South America, and Europe and is recognized by ARInsights as an ARchitect Power 100 analyst.
Beyond technology, Craig also researches the intricate human dimensions of work, categorizing his findings into the workforce, the workplace, and the workflows of the modern work experience. By unraveling these components, he helps to unveil the intricate interplay between technology, productivity, and business strategies essential to the future of work.
You can contact him at cdurr@collab-collective.com, on Twitter @craigdurr, or LinkedIn - https://www.linkedin.com/in/craigdurr/
The Collab Collective offers deep insights into the evolving landscape of workplace communication and collaboration, combining data-driven analysis with a nuanced understanding of the workforce, workplace, and workflows shaping today's hybrid environments. Our analysts are experts in workplace collaboration, customer experience, and employee experience technologies, as well as enterprise applications for creativity and workflow management—providing a comprehensive understanding of how these solutions drive real-world business outcomes.
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This report was developed using primary and secondary sources of information. The Collab Collective (TCC) regularly contacts and interviews approximately 40 vendors operating worldwide. TCC collects quarterly volume and revenue data from the major vendors throughout the year, allowing us to perform market-sizing based on data submitted directly by the suppliers. In cases where data is not directly provided, TCC has made estimates based on other data points from vendors combined with our market insights.
All revenues stated are from the technology vendor ("factory") and do not include channel/reseller markup ("retail"). We attempt to make our units clear in all figures and tables. Numbers in the tables may not add precisely to 100% due to rounding.
The table below shows The Collab Collective's definitions and examples of the different endpoint segments.
Over the last few years, we have seen the emergence of a new genre of traditional appliance-based codecs. These devices run Android versions of popular cloud-based conferencing services such as Microsoft Teams Room, Zoom Room, Google Meet Rooms, and others for room-use cases.
Although these devices seem very similar to the PC version of these applications, some noticeable differences exist, such as Android operating systems that can only be updated with firmware updates from the hardware vendor. These devices also leverage System-on-chip (SoC) hardware to accelerate audio and video encoding and decoding. Because of these characteristics, The Collab Collective categorizes these devices as Appliance-based Solutions.
Room-based Video Devices Product Segments
Product Segments |
Examples of Products in This Segment |
Appliance-based Solutions · Appliances-based solutions that include a camera, microphones, and some form of audio output · It may include control, speakers, and display · The form factor may be a kit of individual components, an all-in-one system with a display, or a video bar · Regardless of the form factor, these devices leverage DPS or SoC chipsets to accelerate audio and video encoding and decoding within the hardware. · The appliance's operating system is specialized, typically a variant of Android or Linux. Only the device vendor provides updates for the OS. · This designation applies to devices with an Android OS that run a cloud-based conferencing application, such as Microsoft Teams Rooms or Zoom Rooms. |
· Cisco Webex Room Series, Webex Room Kit, Webex Board, Webex Panorama · Poly G7500, Studio X30, X50 and X70 · Huawei CloudLink 300/600/500/700, IdeaHub · Logitech Rally Bar, Rally Bar Mini, RoomMate · Yealink MeetingEye 400, MeetingEye 800, A20, A30, M400/600/800 · Neat Bar, Neat Bar Pro, Neat Board · Other H.323/SIP systems |
Personal Appliance-based Solutions · All-in-one tabletop systems with smaller displays intended for use as a personal video conferencing device or group use by placing it on furniture in small rooms · Displays are typically 24" to 32" in size. · Like Appliance-based Solutions, this solution includes an onboard codec or dedicated processors for media processing. · The appliance's operating system is specialized, typically a variant of Android or Linux. Only the device vendor provides updates for the OS. Most use Android OS, which runs a cloud-based conferencing application like Microsoft Teams Rooms or Zoom Rooms. · Videophone systems are NOT included in this product segment · All-in-one PCs are NOT included in this product segment |
· Cisco Webex Desk Pro, Webex Desk · Yealink DeskVision A24 · Huawei DP300, Escape 8950 · DTEN ME Pro · Neat Frame |
PC-based Solutions · PC-based Solutions typically include a PC or Mac as the primary computer, a camera, and a microphone. They may also include a tabletop controller and speakers. · Many PC-based solutions combine video conferencing peripherals from one vendor with PCs designed for the room by another vendor. · The Room-based PC requires endpoint software from a cloud meeting service or VCaaS, such as Microsoft Teams, Zoom, or Google Meet. This software application powers the encoding and decoding of the media. · The PC-based Solutions OS or firmware is a general-purpose OS and could be used for other software needs in the room. · The software vendors (VCaaS or Operating System) provide updates for the video conferencing endpoint software and the operating system, not the device vendor. |
· Examples of video conferencing peripheral vendors include Logitech, Poly, Yealink, Aver, Huddly, and Konftel, paired with room-based PCs from HP (HP Presence, Elite Slice G2), Lenovo (ThinkSmart Hub 500, Intel NUC, or similar PC vendors. · Some Reference Design Systems are entirely from a single vendor, such as the Crestron Flex product lines – C-Series, B-Series, M-Series, or the Yealink MVC Series, ZVC Series. |
Room BYOD (or BYOD) · Room BYOD includes peripherals that enable a user's PC or laptop to host a room VC meeting using endpoint software installed on the laptop. · A Room BYOD bundle includes a front-of-room camera, microphones, and a speaker. BYOD rooms do not have a dedicated "codec" or system controller. · Many vendors have combined the peripherals into a single form factor, often called a video bar or USB peripheral bar. |
· Logitech MeetUp, Rally, Rally Plus (when sold without computing) · Yealink UVC86, UVC84, UVC40, UVC34, UVC30 Room · Poly Studio USB, Poly Studio R30, Poly Studio V52 · AVer VB342+ and VC520+ · Huddly IQ, Huddly L1, Huddly S1 · Jabra Panacast, Panacast 50 · Bose VB1 |
Source: The Collab Collective, November 2024